Ocarina Summoner
A downloadable game
Description
In Ocarina Summoner the player plays a young musician who finds a magical grimoire containing countless scores allowing you to summon mysterious creatures. His goal is to summon as many monsters as possible by deciphering the work in order to fill his collectible card booklet.
How to Play
First, you need to open your book and search for monsters that have their pattern of notes revealed. You can now try to call this monster. And for rest, you will have to compare the symbols that you know as notes with the ones that are unknowned.
Commands
Left Click on the note on the Ocarina, or press A,Z,E,R,T,Y,U for each note.
Hold the Left Click on the arrow of the book, and then move it to turn the pages.
Credits
Vasguen VARDANIAN : Main Programmer / Game Designer
Virgile TOUZÉ : Programmer / Game Designer
Nathan LENDORMY : 2D Artist / Game Designer
Lucas CERQUEIRA : 2D Artist / Game Designer
Antoine JULLIEN : Narrative Designer / Game Designer
Kelian AUFFRET : Narrative Designer / Game Designer
Patrick MASSENA : Sound Designer / Game Designer
Status | Prototype |
Authors | Platore, Kena, HollowTsun, Virgile Touzé, Narlet, ShocoPok, Rui_ned |
Genre | Puzzle, Adventure |
Made with | Unity, Aseprite |
Tags | 2D, Casual, Ludum Dare, Ludum Dare 55, Music, Pixel Art, Short, Singleplayer, Sprites |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Links | Ludum Dare |
Download
Install instructions
Unzip files and enjoy the game.
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